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Operation Sable Sun

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Operation Sable Sun Empty Operation Sable Sun

Post  Brooks Sat Jun 02, 2012 9:10 am

Conceived by Khan Absalom Truscott of Clan Star Adder, Sable Sun is a joint Clan intelligence-gathering mission. Over the past four years, vessels from every Clan have made cautious probes into the five Pentagon systems, using passive sensors and visual detection to assess the situation in each system. Here are their reports.

Brooks
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Operation Sable Sun Empty Arcadia

Post  Brooks Sat Jun 02, 2012 9:28 am

Operation Sable Sun 180px-Arcadia_%28Clan%29

In Space: Groups of spacefarers who survived the Pentagon Civil War have built enclaves of interconnected ships at the system's zenith and nadir jump points. The SLDF naval cache, around the system's fourth planet, is also home to a spacefarer community, although none of the Warships stored there are fully operational. Two active warships, the Texas-class Battleship Perth, and the Riga-class Destroyer Admiral Schone, guard the planet in low orbit.

On the Ground: Arcadia is the most lush and verdant of the Pentagon Worlds, and surveillance showed that it was controlled by three major and four minor factions. Communications intercepts revealed only small skirmishes between each of the factions, some of which possessed aerospace assets.

Plan of Attack: The four Clans assigned to Arcadia will conduct a joint assault against the two largest powers on the continent of West Arcadia, before dividing into two groups and striking the other two continents.

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Operation Sable Sun Empty Babylon

Post  Brooks Sat Jun 02, 2012 9:42 am

Operation Sable Sun 180px-Babylon

In Space: Spacefarer enclaves have been established at the zenith and nadir jump points, as like in many of the Pentagon systems. The sixth planet, Sinclair, also hosts a mining colony established by the spacefarers. Babylon's naval cache is the largest of the five systems, and the most heavily populated, but like the Arcadia cache, none of its Warships are fully operational. Better yet, during Sable Sun, Clan Cloud Cobra managed to slip a handful of warriors into the cache, and they are ready to disable what systems they can before the main attack.

On the Ground: Babylon is a rugged world, its landmasses dominated by deserts and mountain ranges that separate the fertile regions. Distant surveillance revealed little about its current state, with only a handful of major cities surviving and scattered radio transmissions giving little clue to the state of affairs.

Plan of Attack: The four assigned to Babylon will conduct a joint assault against one of the larger cities, Camlann, on the continent of Solath, to display their power and cow whatever factions are onplanet. Then each Clan will break off to pacify its own regions independently.

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Operation Sable Sun Empty Circe

Post  Brooks Sat Jun 02, 2012 10:00 am

Operation Sable Sun 350px-Circe_World_Map

In Space: One spacefarer enclave exists at the system's zenith jump point, the other (believed to be the nadir recharge station, but moved out of position and expanded) 30 degrees off the system's orbital plane. The zenith point is guarded by two warships, a Congress-class Escort and a Quixote-class Frigate, although the latter has remained docked to the station for the entire duration of Sable Sun. The second enclave is defended by a McKenna-class Battleship and a Sovetskii Soyuz-class Heavy Cruiser. The system's naval cache is also occupied, but contains less than a third of its original complement and has no known operational vessels. The planet's former orbital factories are nothing but debris fields in low orbit.

On the Ground: Near perihelion, Circe consists primarily of desert, and the known settlements are underground to protect them from the elements. Thorough surveillance has revealed the surviving inhabitants to be semi-nomadic, with ten moderate factions scattered across the planet., tracked by the occasional radio transmission.

Plan of Attack: The four Clans assigned to Circe will be split into pairs, with one pair tackling the northern hemisphere while the other takes the southern hemisphere.

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Operation Sable Sun Empty Dagda

Post  Brooks Sat Jun 02, 2012 10:22 am

Operation Sable Sun 400px-Dagda_World_Map

In Space: The only shipyard constructed by the Exodus fleet in Dagda, as well as the system's naval cache, were both destroyed sometime during the Pentagon Civil War, leaving only a cloud of scattered debris and a few drifting hulks. As with other systems, a spacefarer enclave exists at the zenith and nadir jump point. Dagda's moon housed a few mining colonies, but all were abandoned before the beginning of Sable Sun.

On the Ground: Dagda is divided between more than two dozen minor warlords, with each having only a small pocket of territory. The greatest challenge on Dagda is Firebase Delta, one of two surviving Space Defense System facilities in the Pentagon Worlds. It's ground-to-orbit weaponry is the only thing that poses any real threat to the Clan invasion.

Plan of Attack: The Clans assigned to Dagda will compete for the honor of tackling Firebase Delta, with the runner-up beginning operations in the opposite hemisphere, on the continent of Salo. The remaining two Clans will wait until Delta is secured, then conduct a joint assault against the major continent of Dratha.


Last edited by Brooks on Sat Jun 02, 2012 10:36 am; edited 1 time in total

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Operation Sable Sun Empty Eden

Post  Brooks Sat Jun 02, 2012 10:36 am

Operation Sable Sun 400px-Eden_World_Map

In Space: With Eden's naval cache infiltrated by Clan reconnaissance teams during Sable Sun, and discovered unoccupied, the only known spacefarer enclave in the Eden system is the recharge station at the nadir jump point, at which no Warships were detected.

On the Ground: Eden is home to two dominant major factions, and a handful of lesser factions. Because of the lack of space presence in the system, close-in reconnaissance has revealed that a high level of technology has been maintained, at least by the major factions.

Plan of Attack: The site of the DeChavilier Massacre and the death of Alexander Kerensky, Eden is a hotly contested invasion assignment. Although an orbital assault directly onto the former capital of Novy Moscva was considered, Sable Sun discovered that the city's SDS batteries were fully operational, and so the four Clans who win the honor of conquering Eden will each land separately, beyond the reach of the batteries, and defeat the lesser factions beore converging on the city.

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Operation Sable Sun Empty Re: Operation Sable Sun

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